Search This Blog

WANT TO BE A GREAT PHOTO GRAPHER?

Monday 29 December 2014


http://c8220gwwk4yx8yc7od3b2r8m0d.hop.clickbank.net/
Become Unique, Creative, And Artistic By Taking Breathtaking Photographs That Blow People's Minds Away! Dozens Of Rare Trick Photography Ideas Are Included In This 295 Page E-book, Along With 9 Hours Of How-to Photography Video Tutorials.

WORLD OF WAR CRAFT

Friday 19 December 2014

BUY AT LOW PRICE http://tinyurl.com/WOWAR4
Dynasty's Innovative World Of Warcraft Addons Help Players Maximize Their Gaming Experience.The Gathering Module will give you a list of the most profitable items. You’ll discover lower level items that make more gold than even the max level mats everyone assumes are the best to sell. Often times these lower level items have no competition, and that means you can charge much higher prices. Choose the highest profit items from the list and we’ll show you highly optimized gathering routes that lead you over the densest node locations CHECK HERE TO BUY AT LOW PRICE .http://tinyurl.com/WOWAR4

WORLD OF WAR CRAFT-get for low price

Join thousands of mighty heroes in an online world of magic and limitless adventure.World of Warcraft is a role-playing game from Blizzard Entertainment for the ..http://tinyurl.com/wowarcraft3

WRATH NIGHT

                                        

COMING ON JANUARY....
Skeleton King is crumbling to dust after too many resurrections. He has staked his hopes on a ritual that can be performed but once in a millennium. On the solstice known as Wraith-Night, auroral powers charge the earth with an eerie glow. Imbued with Wraith Essence, monsters grow in power but heroes gain new strength. You alone can harvest the energy needed to prepare the King for his next coronation. Who knows how he might show his appreciation?
Placed in a trance by his Mage-Physician, Skeleton King rests upon a wintry Altar. All through the longest night, five heroes must defend His Highness from the armies of Wraith-Night. With every beast they slay, a spark of Wraith Essence flows to the King. Survive until dawn, and the King will be reborn in a form more imperishable than bone. May the first rays of the Frostivus sun illumine the newly risen Wraith King!
Sadly, during his rite of transformation, Your King will be unable to play a role in worldly affairs. But don't lament the absence of Your King. Instead, play your part in his restoration! Each soul collected during Wraith-Night will count toward his Second Coronation! Long live the Wraith King!

DOTA2

Saturday 25 October 2014

logo

Karroch, the Beastmaster

Tuesday 21 October 2014


LORE:
Karroch was born a child of the stocks. His mother died in childbirth; his father, a farrier for the Last King of Slom, was trampled to death when Karroch was five. Afterward Karroch was indentured to the king’s menagerie, where he grew up among all the beasts of the royal court: lions, apes, fell-deer, and things less known, things barely believed in. When the lad was seven, an explorer brought in a beast like none before seen. Dragged before the King in chains, the beast spoke, though its mouth moved not. Its words: a plea for freedom. The King only laughed and ordered the beast perform for his amusement; and when it refused, struck it with the Mad Scepter and ordered it dragged to the stocks.

Over the coming months, the boy Karroch sneaked food and medicinal draughts to the wounded creature, but only managed to slow its deterioration. Wordlessly, the beast spoke to the boy, and over time their bond strengthened until the boy found he could hold up his end of a conversation—could in fact speak now to all the creatures of the King's menagerie. On the night the beast died, a rage came over the boy. He incited the animals of the court to rebel and threw open their cages to set them amok on the palace grounds. The Last King was mauled in the mayhem. In the chaos, one regal stag bowed to the boy who had freed him; and with Beastmaster astride him, leapt the high walls of the estate, and escaped. Now a man, Karroch the Beastmaster has not lost his ability to converse with wild creatures. He has grown into a warrior at one with nature’s savagery.

Kunkka, the Admiral


LORE:
As Admiral of the mighty Claddish Navy, Kunkka was charged with protecting the isles of his homeland when the Demons of the Cataract made a concerted grab at the lands of men. After years of small sorties, and increasingly bold and devastating attacks, the Demon Fleet flung all its carnivorous ships at the Trembling Isle. Desperate, the Suicide-Mages of Cladd committed their ultimate rite, summoning a host of ancestral spirits to protect the fleet. Against the Demons, this was just barely enough to turn the tide. As Kunkka watched the Demons take his ships down one by one, he had the satisfaction of wearing away their fleet with his ancestral magic. But at the battle's peak, something in the clash of demons, men and atavistic spirits must have stirred a fourth power that had been slumbering in the depths. The waves rose up in towering spouts around the few remaining ships, and Maelrawn the Tentacular appeared amid the fray. His tendrils wove among the ships, drawing demon and human craft together, churning the water and wind into a raging chaos. What happened in the crucible of that storm, none may truly say. The Cataract roars off into the void, deserted by its former denizens. Kunkka is now Admiral of but one ship, a ghostly rig which endlessly replays the final seconds of its destruction. Whether he died in that crash is anyone's guess. Not even Tidehunter, who summoned Maelrawn, knows for sure.